8/21/2009

Holy hell, the Wolfenstein gripes

I would imagine that most people who played the RtCW and Enemy Territory back in 2001-2004 are about or a little under my age. So if I'm close to my mid 30s that means most people playing that game are late 20s or early 30s.

Well, if you decide to read the forums on wolfenstein.com you'd think they were all about 12 years old now.

"The new Wolfenstein is not like RtCW, or Enemy Territory, or blah blah bloo bloo!" Well no duh.

In fact, before we call screech like banshees lest not forget that RtCW had some issues out of the box and it wasn't all really and truly fixed until the 1.3 patch along with lots of and lots of mods like bani, shrub, and OSP. More importantly, it took months after release to get those mods out and on to servers in significant numbers. Yet, we all soldiered on and I would like to think the same will happen here.

Now I wouldn't dare say the multiplayer in the new Wolfenstein is great, no way. The omission of an in-game quick key bind voice chat is pretty ridiculous plus I'm not too crazy about how a classes special item (ammo/health/satchel charges) are not a weapon slot. BUT, there's already a few mods for both servers and clients being worked on based off of the multiplayer beta that leaked about a month ago. I see absolutely zero reason to panic and hopefully you do, too. But the actual running and gunning? Classic RtCW and I dig it.

So to paraphrase the Wolf in Pulp Fiction, "Pretty please, with sugar on it, shut up."

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3 Comments:

Anonymous Anonymous said...

"Oh no - it isn't just like the first one! That must mean it sucks!" How namy times have we heard thgis knee-jerk reaction? Wolf needs more involved gameplay. It had it when W3D came out, and now they're updating it again. Sounds good to me, It is unfortunate that the Doom3 engine isn't exactly stellar at multiplayer, though. But the single player game should be great!

-tAE-

August 25, 2009 10:09 PM  
Blogger Sphinx said...

The single player *is* great. I saw the Ars review and they were saying it's "the same old thing" but I guess I'm not up to speed on the most recent developments in Nazi paranomral dimensional shooters.

The single player was done by the same people who did Soldier of Fortune II and they seem to be keeping with the idea of letting you kill stuff in gruesome ways. And since Nazis are the target this time, all the better.

Multiplayer isn't bad at all but I won't deny there's some problems that take away from the ebb and flow -- or at least what I remember about the ebb and of flow -- of RTCW and Enemy Territory multiplayer.

If the devs listen to the complaints on the forum and the mod community starts churning out some mods (which they already are doing) then in a month or two I bet it will be just fine. In the mean time I've got the single player to entertain me for an hour or so every night and that's cool. Guess with age I'm getting a bit more patient.

August 26, 2009 7:29 AM  
Anonymous QuanahParker said...

This MP has honestly grown on me. I griped at first because I expected an immediate, highly developed MP, but as Sphinx said--basically, RTCW and ET weren't up to form day one either. I'm patient. I say 3 months from now there will be a pretty solid MOD out that'll help raise the MPs respect level.

SP I need to try. Seems like it's good.

August 27, 2009 11:39 PM  

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