Some Wolfestein MP information, finally!
So we finally (FINALLY) have some Wolfenstein multiplayer information. While this interview was given about the Xbox360 version it would be safe to say this would apply to the PC version as well. Let's go over the highlights.
1. Three classes (Medic, Engineer, Soldier)
2. Veil powers will complement the main goal of the class so having people run around like they're Neo while in Veil won't be happening.
3. Standard weapons will be in the game but the exotic Veil weapons won't be in there.
4. Game modes: TeamDeathmatch, Objective, and hell yes STOPWATCH!
5. Eight maps for multiplayer.
6. Multiplayer unlocks will be present but you'll be limited how many you can have per category (weapon, item, veil power, etc). This seems to suggest that there is multiple branching unlock tree but each category can only have one unlock per category so you have to make choices. The example they give is do you want your weapon to reload faster or kick less. That sounds pretty interesting.
All in all, I'm liking this so far.
1. Three classes (Medic, Engineer, Soldier)
2. Veil powers will complement the main goal of the class so having people run around like they're Neo while in Veil won't be happening.
3. Standard weapons will be in the game but the exotic Veil weapons won't be in there.
4. Game modes: TeamDeathmatch, Objective, and hell yes STOPWATCH!
5. Eight maps for multiplayer.
6. Multiplayer unlocks will be present but you'll be limited how many you can have per category (weapon, item, veil power, etc). This seems to suggest that there is multiple branching unlock tree but each category can only have one unlock per category so you have to make choices. The example they give is do you want your weapon to reload faster or kick less. That sounds pretty interesting.
All in all, I'm liking this so far.

